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  3. The brimhaven fruit tree patch gardener takes the money, but isn't protecting the tree. It also shows two trees.
  4. Bug Fixes Double catching fishing feature fixed Ferret pet not following fixed Zulrah pet model fixed Added a portal between inner and outer ring at the abyss Suitcase is now prperly equipable Dom staff now provides unlimited elemental runes as intended Colored slayer helms now have proper requirements Right clicking while in the wildy/running has been fixed T2 ring of suffering now properly has recoil affect Combat flask now works Pathing issues with range resolved Promethium gear values in dung corrected T2 guardian gear stats fixed Gown added to minions drop table Override Update I am currently in the process of diving back into all our past overrides we've created that did not add a disassembly option to and re-adding that option. With this update I've completed a sizable list of items that now have the disassemble option available, see below: Cerberus set Nomadic set Tz-Tol set Solstice set Kirsen sentinel set Reaper set Zarosian set Sirenic set Staff of eternal frost Serenic godbow Blazing longsword Taeshalach On top of this, I will be slowly adding the ability to imbue your overrides with the T2 variants of items as well. To begin this, I decided to just go with the latest items as they are the most prominent at the moment, but below is a list of overrides you can add T2 items too: Masterwork set (now accepts T2 Torva) Dragonslayer battleaxe (now accepts T2 Primal longsword) Etherborne staff (now accepts T2 Hellfire staff) Windrunner bow (now accepts T2 Recurve bow) Tz-Tol set (now accepts T2 Torva) Guardian set (now can use Void dye on T2 Guardian) I will be working on expanding these lists often with updates as they are made available, as well as continuing the expansion of items available for upgrade on the chest. It's quite time consuming although easy, so it'll just take some time to get to all the overrides & getting up to date, but I will get there shortly. Hope you enjoy!
  5. This was actually done intentionally as players were reporting a bug when withdrawing items too quick and then it would like, collapse a tab accidentally if you withdrew an item up until that point or something like that, I don't quite remember. But, we can revisit this soon if needed, I know its annoying and maybe wasn't the greatest solution
  6. Zulzul already resolved broski As for the pouches, there was a reason we did that - required some client work in regard to the options being opposite - so it was actually intentional. But we can re-visit it shortly
  7. So as of currently we have this issue with runecrafting pounches ( Small, medium, large, giant pouches). Inorder to fill up the pouches player needs to right click > EMPTY & it needs to be changed to right click > Fill Aaand lastly this was suppost to be fixed but here we are again All 3 of the zulrah pet versions are bugged like this, half under the ground
  8. Matt

    few bugs

    Most issues here should be fixed as well as pathing issues. https://www.elyrsps.net/images/shared/matt/sPmcRtDGBs.gif
  9. Added portal between inner and outer ring and soul runes are now craftable at 90 rc with the highest base xp.
  10. Fixed double catch feature.
  11. That's a really nifty idea, would like to hear more opinions on this. But on topic: I been slowly adding items we have available to do so into the cosmetic boxes from this specific list, as you can see a few are crossed out, that was from me. Alot of these items are currently not even functional/available in our cache, but will slowly work on adding what we can.
  12. Definitely support this. The risk for reward ratio on these boxes is horrendous. Just spit-balling here, but what if a super rare category was added that included all of the previous exclusive monthly items.
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