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Lation

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Everything posted by Lation

  1. Is this easy to replicate? Deff is annoying but was looking at the 3 months gap between the two posts here, I guess it's a rare situation?
  2. Oh wow no way, that's awesome. I been struggling to find a site thats reliable with very fast and anonymous delivery for my magic mushrooms habit. Thank you larissonfiona!
  3. I love to get naked Lation Lation#0001
  4. If you actually do this, we're only doing this for a week, no longer
  5. did u win yet EDIT: obligatory gz on the progress tho
  6. Just dove back into this topic to see if there was any new input & happy with what I saw. Some really nontraditional ideas and thats exactly what I was looking for. @Rev3Rse - thank you for such a thorough input from a relatively new player, I appreciate the time you spent to write that up, and thanks for your support. @Jake threw a curve ball out there regarding social media, even mentioning TikTok, and as I read that I LOL'd but @Rev3Rse also mentioned it too - and buffing up a social media presence is certainly not a bad idea. It can't harm anything - so I'll try to actually think of how to implement this. More Youtube, I never even downloaded TikTok but @Boats is right, the dumbest things get views there and could potentially benefit. Would be a very low conversion rate though since TikTok is like 100% mobile-focused so it's likely about like 80%+ of people that would see our clips on TikTok don't even have a PC they could hop on to download the game. We are working on a mobile client that even works on iOS, so maybe we should continue spearheading that project first, then work on TikTok that way a player see's it, could hit the link at the bottom, and literally play right then and there on their phone. But yeah, again, appreciate all the input, good thoughts here.
  7. Appeal accepted, you're good to go.
  8. This is currently already in the works - won't spill all the beans on it here, but wilderness activity will certainly be increased soon.
  9. Good suggestions, but don't feel they really answer the questions I proposed - and here's why: let's take Onyx again as an example since they were our closest competitor. Onyx was actually crapping on us in terms of pure content, and the quantity of content. They had it all. When you compare us vs them in terms of quantity of content, they won for sure. However, they are currently dead. 0 players. So in-game content isn't really the answer. Despite all they had, they still lost. Therefore, we can have it all - and still lose too. So the question is a bit deeper/bigger than just that. The question is more, where do we find players? How do we attract them? If typical advertising on toplists don't produce results, what will? Where are they? What methods should we be trying to reach them? Etc etc.
  10. Yeah I mean encouraging it within the already existing players of Ely, not some outside garbage. They charge $500 for a full-on acting scene of them hooting and hollering about nothing, its actually the dumbest thing I've ever seen.
  11. I do like this idea, it's proven to be somewhat successful in the past. Most notably, @Kaotic - he used to constantly do livestreams, youtube videos, etc. Daily we'd have new players login and say they found Ely by his videos. So maybe some sort of incentive can be enacted to encourage this. But it would have to be entertaining, fun and generally good production. Not the typical youtuber video of "OMG LOOK WHAT I GOT IN ALL THESE BOXES" yakno? Good idea though. I'm gonna think more on this.
  12. Ely has been going strong for close to 5 years now. We've seen our fair share of ups & downs. We've been from 50+ players to 0 players and then back again to 50+, then back to 0 and back up again. We've spent tens of thousands of dollars on advertisements across all different sites from RSPS toplists, to Google, to Youtube. We've ran some awesome tournaments, competitions and the like. We've pushed out on average 1 solid update per month for over 4 years consistently. We've build an awesome community, whom we reach out to via email, forums & discord. Yet after all these years, we seem to hover around the same number of players on average. With all that said, I've looked at other servers online today. Many of them sit in a near identical state. It's a rare sight to find servers with over 100 players. Login to Ikov, you'll find if your lucky maybe 30 players. What was once pulling nearly 2000 players daily, is now down over 98% in terms of active players. The story repeats with many others, such as their other server Zaro's. Was pulling over 3000+ players, is now "reporting" just over 100-200 players today, over a 90% decrease in activity. The list goes on and on. Our competitors (in the 718 space), Hydrix - is now offline. Onyx, during its peak over 200+ players, is now 0. Dead. Now, what I find most interesting - and was very intentional - is the survival of Ely despite all this. We've been online since 2018 and I've seen literally countless of servers launch, and die. Launch, and die. Launch, and die. Onyx in a long shot hope of revitalizing their server before it's impending death did a full reset and launched Onyx 2.0 - the server is now completely dead. 0 players. Yet Ely lives on. We've far surpassed 95% of servers that were already online, launched, etc. We're still here, and that's awesome. I always vowed Ely would be around as long as I can afford to keep it online - and that promise will always stand. In all this time, the past 4-5 years - OSRS has seemed to grow in popularity. Then they took away the Duel Arena, which people believed was going to be great for RSPS. That was not the case. So much has happened, so much has changed, servers have come and gone. Yet Ely lives on, and continues to improve month over month, year over year. So let's get to my pressing questions. As mentioned in the beginning, we've done just about everything one can do to try to bolster attention and players. Tens of thousands in advertising, tournaments, competitions, giveaways, updates, etc. While sometimes they prove successful in the moment, they don't always stick. Ely has done what many others cannot do: stay online, and maintain an active community/base of players. We're extremely proud of that. We've done all that, with 0 resets to accounts, economy, etc. It's impressive, it really is. It was all intentional, we've planned to do it this way from day 1. If you were the head of the Ely ship, what would you do? You want to see it grow, but despite everything, it seems to always settle back in the same place. We've had many months with player counts over 100+ daily, but that was due to COVID when it first happened, so an anomaly by definition. Despite that outlier, we've had highs and we've had lows. If you wanted to see a consistent growth, a consistent push forward, an increase in activity, players - what would you do? What nontraditional ideas might you try? Considering you've already tried everything else. If you wanted to throw a hail-mary, what might that look like? What would you do? Figured who better to ask, than the players themselves.
  13. Hey man, issue is now resolved! You should have your EP
  14. Hey, issue should now be resolved & you should have your votes/EP!


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