Jump to content


  • Posts

  • Joined

  • Last visited

  • Days Won


Everything posted by Lation

  1. @X E N O our only one true fan ly xeny
  2. Bug Fixes Kalphite Queen pet collection bug fixed (release pets and re-collect from pet manager to update) Examiner Assistant mining bug resolved Brimhaven fruit tree patch bug fixed Inferno Adze + Ring of fire / flame gloves bug fixed (XP granted upon log burning while cutting) Unfinished dragon bolts been removed on all drops with usable dragon bolts Looting bag + seed pouch stacking (noted) bug fixed Harmony/salvaion/corruption aura's fixed Crafting Onyx achievement fixed Pathing bug fixed (includes not being able to attack Blink in specific tiles, etc) Using Insta-Kill darts at corp (max damage cap) fixed Lucien HP in Monster Carnage fixed Enchanting dragonstone jewelry requiring 86 Magic fixed (now correctly requires 68) Attacking NPC out of range with darts, bug fixed Vyrewatch longsword made tradable (disassembly coming soon) Polypore/Ganodermic/PvP Items will now drop upon death instead of being deleted Wolpertinger pouch fixed Misc achievements fixed
  3. Hey @easy mate - what is the actual name of your helm in-game?
  4. Lation

    unban cib

    Hey cib, After reviewing your case & appeal, I have accepted. As is the nature of appeals, I ask that you please read & review the rules found here and adhere to them going forward. Any violation of our rules & guidelines going forward will result in a non-appealable ban. Thank you & welcome back, looking forward to seeing you in-game.
  5. Love it! Welcome back man & hope everything is going good now
  6. Yeah the hexhunter bow has been something we overlooked for so long, I'll try to get it on the list of things to get done. As far as the dung loot, same here. I'll try to get this stuff sorted as I agree - they should be dropping them gears for binds, etc. We currently have a lot on our plate in terms of ely development, including Chambers of Xeric, but as mentioned I'll look into eventually getting these things sorted. Thanks
  7. Thank you, so basically dung gear, orn kits and couple rings - that should be simple enough
  8. Btw lads, that pack on the far right is:
  9. Daily Challenges | We Want Your Opinions Sup Ely Fam, We have an update coming very soon that requires your thoughts. We are implementing a new system that will be known as Daily Challenges - you will be given 3 daily tasks tailored to your specific account that will take approximately 10-20 minutes to complete and you will earn points for each task completed. We would like to have this system reward you with points which you then can spend in a shop for this system. What would you like to see as rewards for this kind of idea & shop? Please leave your thoughts & suggestions below! Thank you.
  10. Greater demon task should now count K'ril, his minions & Skotizo now
  11. Should now be resolved
  12. Notice: This was originally an email to all members, however due to the unusually low amount of opens, clicks & etc - I'm reposting this email here to make sure everyone is up to date on our progress on CoX! Chambers of Xeric - Development Blog Hey, you may recall us talking about the Chambers of Xeric in previous emails. We discussed how it was our next major content addition. Since then we've managed to get some incredible progress and wanted to share that with you. It is a very exciting time for Ely. We are coming close to 4 years online and have consistently grown our community and established a dominant position in RSPS as the #1 718. With that said, let's dive into this. As we began our development of CoX on Ely we looked at other servers and how they did it. We looked at other 718's, even OSRS servers and anyone who had CoX in general. We quickly realized 90-95% of the servers we looked at had it wrong right from the start. There was no real, true OSRS room generation. Without that you can't utilize the Runelite CoX plugin's, etc. We spent a lot of time right at the start getting room generation true to OSRS. We quickly learned the only other 718 that claimed to have CoX had the entire thing completely wrong. Skipped tons of content, wasn't accurate to OSRS - it was essentially custom raids with the same assets as OSRS. We set out to have accurate and true CoX just as it is in OSRS. We now realize we will be the first 718 RSPS to ever have full, real Chamers of Xeric & we are really excited for that. This project is a huge project, especially on a 718/Ely. However we've made tremendous progress and I feel we've done enough to show you some teaser images of our progress so far.. There is so much more to show and we hope to share them with you soon. We left off at the entrance to Great Olm - and we'll show you more soon. In the mean time we hope you are excited to see this incredible piece of content finally arrive on Ely, and finally in it's true form unlike many RSPS & the first 718 to ever do it. Resource rooms, Storage & everything else is functional, storage is upgradable, etc. We are currently going through every NPC & Boss and applying all the correct combat mechanics and such to them. As we progress, we will need more help from you or anyone with knowledge of Chambers of Xeric to help us test & refine the content. If you are willing & familiar with CoX we ask you to reach out to us and offer your hand in testing. We will likely be rewarding people who are knowledgeable and able to help us test and refine this before release with store credit. Let us know! Thank you for being a part of this wonderful community & we hope to see you in-game!
  13. Perks We thought of an idea some time ago that would allow non-donor's & lower donor rank players to have temporary or limited access to the high-tier donor benefits. Think for example, the ::Bank command. Everyone wants that, but not everyone can/will/wants too spend $500+ to get it. That makes sense & is understandable. So we thought, how could we make it more accessible to more, without changing the ranks themselves? Time. We took our existing donor benefits, and put them into time-based, expiring perks you can individually purchase. Each perk has a price & a time. See below for a breakdown: Pillage - Receive double the loot from the Crystal Chest for every key - 1 Hour Proclivity - Receive the option to choose from 2 different Slayer Tasks - 12 Hours Dualistic - Receive x2 the Slayer Points upon task completion - 12 Hours Invoke - Receive access to the ::Bank command - 1 Hour Invocation - Receive unlimited Prayer in PvM - 1 Hour Indolent - Automatically pickup Crystal keys, parts & coins to inventory - 6 Hours Archer - Receive unlimited arrows & bolts - 6 Hours Alchemist - Receive unlimited elemental & combat runes - 6 Hours Exertion - Receive x2 XP in all skills - 1 Hour Plunder - Receive a 25% drop rate boost - 1 Hour The prices of these perks range anywhere from $5 - $10. They are not meant to replace the benefit of actually achieving the ranks that have these as permanent effects, just give short, temporary access to those who cannot/will not spend the amount of money required to get there. These are game-enhancing, temporary perks. Better yet, each time you purchase a perk (or anything for that matter), you are slowly building up towards & getting closer too the rank that has these as a permanent effect. We see them as a win/win. Even better still, these are all tradable. Just as it is with Scrolls (people who don't want to donate can still reap the benefits of donor status), it is with perks. A non-donor can buy these from other players and enjoy these benefits. What if I am already a Patron and receive these? Obviously many of these perks may not apply to you. You already have ::Bank, you already get to pick your Slayer Tasks & already have Crystal Key pickup abilities. Yes, most of these will not benefit you anymore than you already have. However, if you're a Bronze Patron ($1k) & receive 10% XP boost permanently; you can still use "Exertion - x2 XP" perk & get that 10% bumped up to 100% temporarily. BUT - if you're a Diamond Patron ($3k) and already get a 50% increase, you'll only receive another 50% increase on top; still a 50% increase, but not x2 on top of your 50% like others will receive. In short, it overrides your donor benefit. If you are Gold Patron ($2k) and already get the 15% drop rate increase, "Plunder - 25% drop rate boost" perk will increase that 15% to 25%, not stack to 40%. A timer will be available in the Quest Tab, below the Well of Goodwill info that will display each perk & it's time remaining once activated. Final Word All in all, our main goal with this addition is just like it was with Scrolls: make everything more accessible to as many players as possible. Of course, we also hope these will be popular additions to our Store that it may help increase our sales & revenue to keep our expenses paid, development continued & advertisements up. Let me know your thoughts below!
  14. Hey man, glad to have you here, hope you enjoy!
  15. This is Big This won't read or appear like a normal update post. This is more a description of what we've done as it's less of a list and more of a.. description. As everyone is aware, we are currently working on Chambers of Xeric. During our development of CoX we've noticed some thing that just are not correct. This included basically every NPC & how their stat bonuses work when fighting a player & our Magic skill & spellbooks were not correct & hardly completed. NPCs. On this latest update, basically every NPC (that exists in OSRS) on Ely has been updated. Previously their stat bonuses were not correctly being used and therefore were not truly accurate. What we've done is scrape the entire OSRS Wiki and apply all the accurate & correct figures, stats, immunities, etc to the NPC's. Now, all the NPC's we have on Ely (that also exist currently in OSRS) have correct stat bonuses & are calculated more accurately than before. This is a huge change, and could have unintended consequences. When you go into fights you may notice a change in how hard, how often, or not an NPC hits you. Keep in mind, this is how it is supposed to be, as all the values are pulled directly from OSRS's Wiki. BUT, if something appears way off - i.e: you get one hit, or an NPC has become unreasonably too easy, we ask you fill out a bug report. We may need to do some re-balancing, or not. We are unsure as the only way to really get this tested properly is to send it to the live server. Magic. The magic skill & therefore nearly all the spellbooks have been completely redone. Spells are now calculated properly, as they should be & many previous spells that did not work, should now work. This mostly applies to the normal spellbook. However, we did not complete Telegrab specifically, for a couple reasons but will be completed & live soon. Overall, we've completely re-done some major foundational parts of the server - things that should've been done previously but were never realized until we began the development on CoX and found these irregularities. It should be very exciting, as we continue to improve & make Ely more accurate than any 718 has ever accomplished. We've consistently been the 1st 718 to accomplish many, many things. We will continue improving and making Ely the only 718 someone should play when looking for one. We have consistently set the bar higher & higher for 718's overall, and with these latest changes, we continue to raise the bar. We hope you are excited about these changes as combat overall & NPC stat bonuses are now more accurate & realistic (to the original) than ever before. If you come across any irregularities, please report them here as usual. Thank you!
  16. My entire post was about paywalls, and how they've been completely removed. What are you on about, theres 'so many items' that irons cannot obtain? That's hella unrelated, but can you list what combat items your talking about please.
  17. Ayo support deez nutz, they heavy
  18. supporting this so boats dont quit
  19. This feature actually already exists, so assume we could start actually using it

  • Create New...