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Phat with a PH

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Username (ingame): Gravity/Off White

 

Suggestion (provide all details possible): DISCLAIMER : There are a few bugs in there too I just didn't want to make seperate individual posts

 

  1. Green dragons hitting through anti dragon shield and potiion / Bug
  2. Adding Kill/Drop log to QBD to track kills / Self Explanitory
  3. Buffing Magic seed drop from QBD / Currently she only drops ONE a time as a drop. Seeing as this is not an easy boss to kill I don't see much harm
  4. Buffing the xp for crafting royal d hide leather / Stole this from Flip, wasn't much more XP than crafting black d hide and would add another nice bonus to QBD. Seeing as you can buy gems all the way to up diamond I don't see it being too broken in anyway
  5. Ability to top off a multicannon rather than waiting until its empty / You have to wait until the multicannon completely stops firing before you add more Cannonballs in there which can be uneffecient in its own way
  6. Removing the need to have 5 empty inventory slots to pick up a multi cannon / Should only be 4 assuming you have a stack of cannonballs already
  7. A placeholder all/off all function
  8. Skilling pets obtainable anywhere in regards to the skill instead of just the skilling area / Outside of construction and agility, skilling pets are only obtainable within the Skilling Area zone which isn't too much of a problem but it greatly restricts chances of recieving one as most of the "best/faster" xp methods are not within the Skilling Area (Ex. Mining).
  9. If you use Pack yak special too quickly it won't send the item to the bank and will still use a scroll / You will recieve a message saying that you cannot do this right now but it will still take the scroll
  10. A battle royale rework. Just about every items sells for 5k. The ingame BR is kind of bad seeing as you can't really make neough cash to buy anything but food/potions / I really like this concept of the minigame but taking a glance at it froma distance theres a lot of things wrong with it, could use an overall rework/upgrade. Could possibly add Team Battle Royale in which its not a FFA but you and (2 others minimum) go against the other teams. (I know you can join squads but i'm not entirely sure if it works in this way)
  11. Left clicking fill pouch for rune ess pouch empties it instead and right click empty pouch fills it / Annoying asf it does the opposite of what you click
  12. Dominion Staff/Most Staves/Battle Staves doesn't work properly (Still requires elemental runes to cast spells) / As with most staffs
  13. A Blink and Revenant pet would be dope / For the people (Me xD)
  14. Daganoth Kings attack/walk range should be shortend (Mostly Prime and Rex, haven't noticed too much w/ surpreme since hes already right there) / For those with not with the best tank gear or stats. Can be very hard seeing how you can get unlucky everytime you walk in and end up with all 3 aggrod on to you without you taking so much as a step.
  15. The level 69 and 94 Avansies attack with Melee instead of range, also none of the Avansies have death/attack animations / QOL
  16. Adding in Anguish and Torment curses (Ranged and Mage turmoil equivalent) / Would require 95 Prayer could be added in as a drop in some way like how OSRS dropped scrolls for new prayers. Possibly to a boss that is dead content like Chaos ele. http://runescape.wikia.com/wiki/Anguish http://runescape.wikia.com/wiki/Torment
  17. Excressence and Mutated Vine drops from Mutated Jadinko only drop one at a time and not very frequent. / An increase would be nice for bolas making
  18. Adding in the (Hard) version of slayer tasks for bosses and to the minions. (goblins/bandos Avansies/arma *Currently doesn't count arma as an avansie kill greater demons/Zammy *Same as prev Unicorn/sara)/ What I mean is, it would be nice to get a Hard slayer task like Avansies or Greaters and be able to kill Arma or Zammy respectivly and be able to get the slayer helm/black mask boost, and slayer XP for killing the boss as well as the minions.
  19. Fixing boundless NPC's (Example I can drag a goblin in lumby castle to lumby chickens, or Tav dung hellhounds into the black drag area) / This is quite annoying as this leads to NPC's being in areas where they should not be.
  20. Fix the option to Turn taunts/intro/outro off in Dominion Tower /QOL, would shave HOURS off the total time it takes to grind out the gloves/weapons as the taunts take like 1000 years EACH FLOOR
  21. In dominion tower at 200 kills you get 2 out 3 and then at 300 you get all 3 gloves and weapons./ 100 consecutive kills in DT gives you a 3/12 (1/3) chance to recieve the DT gloves or dominion weapon you actually want. This is kind of annoying as you could get the same type of gloves several times just in different colors.
  22. Buff Burnt bones / currently they give less xp than regular bones Considering WW is on a timer and is difficult to kill I don't think a significant buff would do any harm
  23. Code Infernal ashes that drop from Zammy boss/minions. / Another way to train prayer. Could possilby make it more xp than ourg but less than ourg on a gilded altar
  24. Add the main drops (Non "custom" Ex Bandos Helmet, Arma Cross, Sara ammys) of GWD bosses to the minions on a lower drop rate (Not the pets) / Is this way on RS and having the non custom drops would make it less OP imo
  25. Adding in the Barrelcrest boss since we're reworking drops. Drops include Pet, Brine Sabre, Barrelcrest Anchor (Take off of WW), Diving Apparatus, etc.. / ​Would be a nice addition boss wise seeing as there are a plethora of items that can be thrown onto an NPC drop table
  26. Adding an option for the wilderness Obelisks to tele you to which obelisks you want to go to. / Could tie in with one of the PvP achivements and would be very useful for navigating the wilderness
  27. Slayer xp doesn't scale with NPC levels (level 69 avansie gives same xp as 131. Black drag gives same xp as KBD) / Overall slayer is a slow skill and in a way its meant to be but this would speed it up even just slightly and it really just makes sense when you think about it
  28. Pathing is really bad, if you try to attack with a mage/range unless it's on a square that you can attack it from your character will freeze/stop moving but an NPC that is attacking you will ALWAYS walk around ANYTHING tp path to you. /Pathing is like the BnB of runescape, if you can't walk anywhere or anywhere correctly things just feel clunky and annoying and this would honestly fix alot of things. Also the way pathing is right now, its almost impossible to safe spot anything, even things that you normally can.
  29. The skill where you kill Slayer NPCS faster (Gargoyles rock hammer) Doesn't work /Another thing that would speed up slayer, also is a waste of points as none of it works
  30. Godwars items that count as godwars items in gwd. IE I wore a sara cape in the sara room and was still getting attacked,same with a sara book / Would make the spiritual warriors slayer task so much better if you could immunity from the GWD monsters
  31. NPC's that are unaggresive that are supposed to be. IE mummies in chaos tunnel, rev orks in the rev cave / Would make AFK training more accessible, make being a Hardcore a little scarier/fun
  32. PvM points for killing monsters in the wild(Dragons, Revs, C ele, WildyWyrm, greaters, hellhounds, etc..) (Not all feel free to suggest ones that should be left out) / Used to be like this until Luke changed it for some reason, would love it see it go back to this.
  33. The stile in Al-Kharid to climb over to desert Stryke is glitched. (sometimes won't even put you on the other side) / QOL
  34. Add Rouges Den (50+ Wild) That gives more GP/XP, better item value wise than gems and a rare chance at an Onyx /Would be a nice addition on the skilling side of the Wilderness as skillers can obtain this as it wouldn't require combat unless you were to add the rouges that try to attack you for stealing the chests that is :^)
  35. An addition of KQ Heads/KBD Heads Recolor for Slayer helmets and possibly a Construction ornament / QOL Purely cosmetic
  36. Adding the secondary effect of using miasmic spells (Has a chance to slow the attack speed of player in PvP briefly. How long would be up to you) / http://runescape.wikia.com/wiki/Miasmic_spells Adds variety to pking
  37. Black Partyhat/Hades Partyhat on the wiki has a drop rate of -1 / Not even sure if this drops anymore or atm
  38. A separate channel in discord for announcements/server news
  39. Sanfew Flask (6) turns into vials (Sanfew Serum (3))/ Bug
  40. Alot of the auras don't work or seem to activate / Bug, could also be seen as donation/vote incentive as you have to reach certain levels to be able to purchase
  41. Pegasians and Eternals turn into different items when noted / bug
  42. If you gamble and win and the pot has more items than you have inventory space it drops all of it on the ground / QOL/bug Would prevent someone being very angry in the future
  43. AND I STILL THINK GE SHOULD BE LIMITED IN SOME WA

 

 

 

Why (explain what this will benefit, and how): I will try to explain as I suggest

Other Notes (if applicable): This is what happens when you have too many ideas lol and if you can make this post look any more neat/organized feel free to do so

Edited by Gravity

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Ok so here we go.

 

1.There is no 1

2.100% Agreed, I lost mine because of this bullshit

3. Bug, needs fixing

4. Bug, needs fixing

5. Bug, needs fixing

6. This could be pretty hard since you don't actually kill QBD. Maybe a counter for the amount of chests opened?

7. Looks good, don't really know much about this

8. Meh, idk the droprates atm

9. The only thing that needs to be fixed is the vine, we don't need a direct tele

10. Yes, please.

11. Could be abused, not really supporting this.

12. Yes, nice QOL, agreed

13. Agreed

14. Agreed

15. Didn't know this, agreed

16. Bug, needs a fix

17. Needs fixing

18. Needs fixing

19. Agreed

20. I believe this is done intended because it was the only was to fix it. Just think like: Empty your inv and Fill your inv

21. All dominion weapons seem to be broken

22. Please, please, please, fix

23. Agreed, but not high priority

24. Agreed

25. This is more of a pathing issue. Shorting the aggro range will work out badly.

26. Needs fixing

27. Looks good, agreed

28. If Bolas making actually work, agreed, otherwise please no

29. I don't see why not

30. Agreed

31. Yes please

32. Sounds good

33. Aslong as we remove them from GE then

34. Sounds decent

35. Agreed, but with droprates like 1:600 atleast.

36. New bosses are always good, just make sure to test them.

37. Hell no, these obelisks are random for a reason

38. Very important [email protected]!

39. Pathing has been an issues since atleast RSPS2.. Would love to get it fixed

40. Everything for slayer

41. Agreed

42. Mummies are agro as far as I know, revs aren't supposed to be agro.

43. Needs a fix

44. Agreed

45. Agreed

46. Needs fixing

47. Don't see why not

48. There is a NPC ingame that can do this, only the points aren't scripted, I can show Lation if needed.

49. Wouldn't mind this

50. 100% Disagree, even tho it might sound a bit Pay2Win, we need to have something that people want to donate for. Also 200k dung tokens is very easy to get.

51. Agree

52. Agree, altho this might already be ingame. You can get the pet from mboxes, I would like to gamble firecapes for a pet.

53. I don't see why not

54. Very much needed

55. Agreed

56. You know my point of view on this. I think the GE is in a good place right now and so does the majority of the community. Maybe if we get a bigger playerbase, but untill then. No changes needed.

 

- That was a lot of points!

Edited by Flip

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IT'S A PRIVATE SERVER!

 

 

 

 

Na, I'm JK.

Will copy & paste this into a more presentable format so I can read easier, haha.

Thanks for the MASSIVE input!

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Geez, these some juicy suggestions, I'd personally like to see the charming imp, boss minions count towards slayer count, and the qbd drop table!

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