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  1. Daily Challenges This is the official introduction of the new daily challenges system! Every day (24 hours) on login you will be greeted with a new set of challenges to complete. These challenges are generated around your characters goals and will always be unique. We will be actively improving this system and adding more challenge types over time. Challenges reset at 12AM server time (GMT+1) If you are currently doing a challenge when they reset, don't worry. You will be able to complete the challenge and type ::challenge to get a new one. You are limited to completing 3 challenges per day. Here is what the challenge shop currently contains. We will be actively adding to and adjusting this shop as we receive suggestions. Please post your suggestions here: Thank you.
    6 points
  2. I would just go through the list of monsters that could be assigned as a task, starting from hard going down to easy. That assigned task list contains the npcs that are killed the most by the majority of players. No one's really going to notice the lower level drop tables, but it would be nice to have them, even if they have niche drops. Tbf anything but seeds and herbs from hard tasks would be a great improvement.
    4 points
  3. Btw lads, that pack on the far right is:
    2 points
  4. First, I'm not sure if you're only doing slayer monsters and such and if you're only updating drop tables to the osrs ones, but I thought I'd post a few ideas I've had. Nex's drop table is a mess, so it would be nice to get some drops that make up for the time it takes to kill instead of 5000 unnoted herbs and potions Cerberus - I'm not too sure about this one, as I don't pick up any of the drops but I feel like they're somewhat crap. Next I think, if anyone is going to be reworking tables, it could be worth mentioning early game bosses such as godwars and kbd. Now I know they have their respective drops and all, but I feel like we could do something with them to boost early game money making - Introducing more alchables, bigger gp drops and or higher tier skilling supplies maybe?
    2 points
  5. Love the idea. I for example rarely pick up said drops, and honestly if I didn't have the auto coin pickup perk, I wouldn't pick gp drops either lol. This would give us a nice way to spend all these pvm points on
    1 point
  6. + = $$ Hello all, many of you have likely noticed whilst playing the game, we get a lot of junk items as drops ( dragon longswords, helms, spears, shield halves, rune, addy, and the list goes on) while doing various pvm tasks, slayer, general farming of mobs, or just playing the game in general. Most of us like to ignore the drops as it takes up inventory space and time for that matter. And as tedious as it is to pick each of these items up, they still have a great, decent alch value to them however, they're being deleted from the game due to our laziness. Let's change that. My proposal to combat these items being deleted from the game, and to add a little bit more coin into our pouches, is to add the Spring cleaner from rs3. An item that automatically alchs each of these items at the cost of Springs. 1 Spring = 1 charge of alch. We could add the Spring cleaner to the PvM shop at the cost of 1.5M points and the springs used to charge it could perhaps be sold at 100 Springs for 15,000 points. Obviously, we could alter the price of these items in the shops to whatever seems fair of course. The item doesn't have to be straight from rs3, it could be completely custom. Having it alch items that are equal to or below a certain threshold the player can set. Let me know your thoughts in the comments below, is this too op? Would players actually grind pvm points for this passive money making item? Personally, I feel as though this would breathe new life into a lot of different areas for players looking for some side cash while they do other tasks on the side. TL;DR - Add auto alching item that sits in inventory for passive money making without having to loot things.
    1 point
  7. +1 for support of this idea. It would be a good answer to the issue raised in topic 5053.
    1 point
  8. Hadn't thought about that, but it could always be a different item used for the override, perhaps a future box item. But in the same theme as the sirenic blood
    1 point
  9. Correct, I finished the set pretty much at the start of the year and its stayed that way since. So rather than let it go to waste thought we could throw it into the reward store here. Definitely will not let the final boss concept go to waste though.
    1 point
  10. Daily Challenges | We Want Your Opinions Sup Ely Fam, We have an update coming very soon that requires your thoughts. We are implementing a new system that will be known as Daily Challenges - you will be given 3 daily tasks tailored to your specific account that will take approximately 10-20 minutes to complete and you will earn points for each task completed. We would like to have this system reward you with points which you then can spend in a shop for this system. What would you like to see as rewards for this kind of idea & shop? Please leave your thoughts & suggestions below! Thank you.
    1 point
  11. I think I remember someone suggesting this before regarding the seasonal bosses, and I'm all for it. Support.
    1 point
  12. §Hello people of Ely, i am currently at your service. As of currently i've reworked some of the following NPC drop tables. Please suggest me more NPC's you would like to see have an osrs drop table. Also if there is any new items or changes they will be notified. Normal monsters: Abyssal demon - Done (Added Abyssal dagger to drop table) Gargoyle - Done Bloodveld - Done Crawling hand - Done Banshee - Done Dark beast - Done Greater Demon - Done Kurask - Done (Added Leaf-bladed Battleaxe to drop table) Dust Devil - Done (Added Dust Battlestaff to drop table) Skeletal Wyvern - Done (Added Granite legs, Granite body to drop table) Brutal Blue Dragon - Done Brutal Red Dragon - Done (Replaced normal draconic visage to ranged visage Brutal Black Dragon - Done (Replaced normal draconic visage to magic visage) Superior Monsters: Crushing Hand (Crawling Hand) - Quantity changed, added some supplies like food, potions, gems, guaranteed 2.5m coins Clue scroll (easy) Chasm Crawler (Cave Crawler) - Quantity changed, noted all herbs, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (easy) Giant Rockslug (Rockslug) - Quantity changed, noted all ores & bars, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (easy) Cockathrice (Cockatrice) - Quantity changed, Noted all herbs, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (medium) Flaming Pyrelord (Pyrefiend) - Quantity changed, noted all ores, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (medium) Monstrous Basilisk (Basilisk) - Quantity changed, noted herbs & ores, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (medium) Malevolent Mage (Infernal Mage) - Quantity changed, added mystic robe sets, added supplies like food, potions, gems, guaranteed 2.5m coins & Clue scroll (medium) Insatiable Bloodveld (Bloodveld) - Quantity changed, noted herbs, added supplies like food, potions, gems, guaranteed 2.5m coins & clue scroll (hard) Vitreous Jelly (Jelly) - Guantity changed, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (easy) Cave Abomination (Cave Horror) - Quantity changed, noted herbs, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) Abhorrent Spectre (Aberrant Spectre) - Quantity changed, noted herbs, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) Choke Devil (Dust Devil) - Quantity changed, noted herbs, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) King Kurask (Kurask) - Quantity changed, noted hebs, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) Marble Gargoyle (Gargoyle) - Quantity changed, noted bars, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) Nechryarch (Nechryael) - Quantity changed, added dragon boots, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard) Greater Abyssal Demon (Abyssal Demon) - Quantity changed, noted herbs, added abyssal dagger (p++), added supplies like food, potion, gems, guaranteed 2.5m & Clue scroll (hard) Night Beast (Dark Beast) - Quantity changed, noted herbs, noted ores & Bars, added supplies like food, potions, gems, guaranteed 2.5m & Clue scroll (hard)
    1 point
  13. Turn 1 point into 2M cash Turn 2 points to a Crystal key
    1 point
  14. Fully support this idea, i think a "hide others loot" option would be great
    1 point
  15. Thanks Chimp! Great work!
    1 point
  16. These are great, much needed consistency throughout the game, here are some of my suggestions to add: Crazy archeologist Scorpia Callisto Lava dragons
    1 point
  17. +1 for filtered loot options via runelite.
    1 point


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