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Different Gear Set-ups

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Hi,

I'm going to attempt to put together a guide to display everything from but not limited to BIS gear, Welfare gear and Ironman gear setups. The main intention of this guide is simply to suggest and go through different gear setups and it is assumed the player will have the knowledge to gain levels/train skills accordingly to obtain the gear. The guide will also assume all gear is obtained through gameplay and not via the EP store.

This thread will be a HUGE work in progress.

Best In Slot - End-game Gear

Spoiler

Melee
Torva & Graetorian Armour Sets

Spoiler

462319167_TorvaArmour.png.f153a7bb24c0879861d6105517063afd.png

664352778_GraetorianArmour.png.e228d1137478bdcecb83c59b1a042867.png


Torva BIS
Black H'ween Mask / Serpentine Helm
Completionist Cape
Amulet of Torture
Torva Platebody
Torva Platelegs
Primal Rapier
Graetorian Defender
Goliath Gloves
Primordial Boots
Treasonous Ring

Spoiler

797322782_BisTorva.png.e062acc1ff3b4b4f79782d07412c2431.png

1466214386_BisTorva2.png.9dcd5efdb0ab05ac9ab27d6d83061f12.png


Graetorian BIS
Black H'ween Mask / Serpentine Helm
Completionist Cape
Amulet of Torture
Graetorian Platebody
Graetorian Striders
Primal Rapier
Graetorian Defender
Goliath Gloves
Primordial Boots
Treasonous Ring

Spoiler

867313506_BISGrae.png.11841b25c95d8c3f33a1cbf848717eaa.png

325301337_BISGrae2.png.e752f65d7f17d24dcb121801c7197122.png


Range
Pernix & Guardian Armour Sets

Spoiler

937759904_PernixArmour.png.f08204f5e09d88afd05e92508026cccf.png

1843440599_GuardianArmour.png.5f5856158346965b54a4283461d2ee97.png


Pernix BIS
Pernix Cowl
Completionist Cape
Amulet of Anguish
Pernix Body
Pernix Chaps
Graetios Recurve Bow / Toxic Blowpipe
Swift Gloves
Pegasian Boots
Archers Ring (i)

Spoiler

1472161319_BISPernix.png.4150d64989ebaa5e0fff44f9ebcc305e.png

792796191_BisPernix2.png.7cfafa17a35de5892d5c4f74a3e73307.png


Guardian BIS
Guardian Mask
Completionist Cape
Amulet of Anguish
Guardian Tunic
Guardian Chaps
Graetios Recurve Bow / Toxic Blowpipe
Swift Gloves
Pegasian Boots
Archers Ring (i)

Spoiler

1311240969_BISGuardian.png.749486ec0a70baa44092352e3e91a13b.png

1647842812_BisGuardian2.png.8e49f6530a7ee189450a5fd186ba5feb.png


Magic
Virtus & Celestial Armour Sets

Spoiler

Virtus.png.49011d8946825b105fc864c301559d76.png

Celestial.png.d5e35c237acc40100f036f2720712ee2.png


Magic BIS
Celestial Hood
Completionist Cape
Arcane Stream Necklace
Virtus Robe Top
Celestial Robe Bottom
Staff of Hellfire
General Grisis' Tome
Tormented Bracelet
Eternal Boots
Seers Ring (i)

Spoiler

1688816417_BISMage.png.a2a0e2412dcf0027315cf3d88773ca54.png


Some of the items listed below could be swapped into these various gear setups dependant on different scenarios and availability.

  • 15773.png Primal Battleaxe
  • 33V06vu.gif Primal Longsword
  • clvhl8A.gif Primal 2H Sword
  •  21547.png21558.png21537.png Blink Armours
  • 22366.pngSpellcaster Gloves
  • 5w9XyCn.pngArmadyl Battlestaff
  • ZoLDadU.gifZaryte Bow
  • 24338.pngRoyal Cbow
  • 22348.pngDominion Crossbow
  • 18349.png18355.png18357.png Chaotic Weaponry
  • 122003.pngDragonfire Ward
  • CcBtCA3.gifzxkFfHV.gife0H2Fq8.gif3lduv4f.gif Spirit Shields
  • QjVxOXr.gif wIiqTVs.gifi1poBYh.gifSaradomin Amulets
  • ejA14As.pngTyrannical Ring
  • 15017.png Onyx Ring (i)


Ironman Based Setups

Spoiler

Now the Iron Rework has gone live, we have a revitalised and fresh game mode. Majority of gear must now be obtained through gameplay rather than the ability to be bought from shops. I will attempt to share some setups which could be beneficial for Ironman accounts. I will focus these setups around 'Main' accounts which are assumed to be achieving 99 in combat skills.

Melee

Spoiler

 

Proselyte & Disciple Armour
Proselyte is obtainable immediately from the Melee store at home and is a very useful set of gear to start the game out with.

Disciple is obtained by using Void Essence on the individual pieces of Proselyte - The essence has to be gathered from Tormented Hatchlings but is definitely something worth grinding at the start as the defence & prayer bonus on this armour is insane.

Spoiler

538006913_ProselyteArmour.png.c2b9a7633bb09cb145a7a6a15d6425c4.png

1593342063_DiscipleArmour.png.e32d5786e88e9314cd8b04685d0cbaed.png


Proselyte Starting Setup
Melee is easy to begin with, stick with proselyte as the prayer bonus will be vital to early game combat. This is assuming the player will train to 60 attack, I will not go through the gear below 60 as it should be easy enough to figure that out.

Neitz Helm is dropped by yaks (::tele Yaks).
Obsidian Cape can be purchased from the Melee Store
Glory & Rock Climbing Boots are included in the starter kit
Barrows Gloves can be purchased from the Melee Store
Dragon Scimitar can be purchased from Daga at Ape Atoll

With a bit of training, the second image in this spoiler can be easily achieved.

Rune Boots from Nechryaels (80 Slayer)
Rune Kiteshield from Fire Giants (::tele niev)

Further training allows the third image in this spoiler to be achievable.

Dragon Boots from Spiritual Mages or Nechryaels.
Dragon Defender from Warriors Guild activity.

Spoiler

1136351732_IronStart.png.77aec891e0328c412b21b7a5da119e87.png

635473977_IronWelfare.png.3374710c31f94436fd2df057f20920f6.png

1831601602_IronGoals.png.22befd35e8a08ba1eb7a0ba0feaf3e2a.png


Disciple Setups
A fire cape is useful to aim towards, a couple of range setups shown a little further down can go into the sort of gear required to obtain one of those.

Abyssal Whip (85 Slayer) OR Chaotic Rapier are both easily obtainable using the above proselyte setups.

You will notice an Amulet of Fury and an Onyx Ring (i) - Both of these can be obtained by spending 520k Tokkul on two onyx at the Tzhaar Shop (::tele fight). Killing Jad on saturdays can double the Tokkul received from completed the Fight Caves. Again this assumes the player can have a decent range setup from the gear suggestions further below in the range section.

Onyx Ring (i) & Fury are both made with crafting. A gold bar + cut onyx is needed as well as the moulds from a Crafting shop in Al Kharid or Rimmington. The ring is automatically imbued when created at a furnace.

This gear setup would be a pretty good start for doing Bandos as the prayer bonus is very beneficial and defence is quite generous.

Spoiler

1661057274_DiscipleIron.png.8a67e438d1396037acf9419fed384983.png

316064072_DiscipleIron2.png.9358fd16cb499922bb76e2769de44deb.png


Upgraded Setup

Fighter Torso is now in the PVM shop (::shops) for 85k PVM points - These can be obtained easily via KBD, Jad or Skotizo.
Verac's Skirt was my choice due to it's Prayer Bonus, however any other MELEE barrows legs could also be used. This setup can also be used for Bandos, leading to that next upgrade.

Spoiler

706126502_IronUpgrade.png.d62ee7149fc1a65d8e295640dd81d2fa.png

2145994841_IronUpgrade2.png.d9416fdc99f21b2d67537b0a99b9ec95.png


Bandos Gear

Using the gear shown in the above 2 spoilers, the below could be achieved quite easily.

Spoiler

2015219275_BandosIron.png.358ac506c49c67bf54e73a73cc3ab6d3.png

 


Range

Spoiler

So for range, to start out with it's going to be the very basics. I will show the gear setup that is available for starting out and then the progression of gear as time goes on.

Starting Out
The starter gear is as shown below, this is good enough to begin Range training at a place such as Rock Crabs.

Archer Helm can be bought from Skulgrimen (Rellekka Helmet Shop - 40 defence required)
Avas Devices can be bought from the Range Store.
Barrows Gloves from Melee store - These are used in place of Vambraces as the bonuses are a lot better.

Personally I recommend using knives to train range as they are good all around and reasonably fast.

Spoiler

889626173_RangeStart.png.48bb302fd60532ed5e30c34dfa198740.png

1668461259_RangeStart2.png.7e62bdbf5215c8c495631aba845fdf70.png

1680945346_RangeStart3.png.2ed25d697f25d0386ff87dab4dffa4e9.png


Dragonhide - Green & Blue
Green Dragonhide is easily obtained at early game - Basilisk/Waterfiend for Body & Pyrefiend for Chaps
Maple/Yew Shortbow can be made via Fletching

Next upgrade after Green would be Blue Dragonhide - Turoth for Body & Jellies for Chaps
Magic Shortbow can be dropped by Gargoyles or Bloodvelds as well as fletched.

I would recommend doing Hard Clues as and when obtained, as they can reward with God Dragonhides - These Require level 70 Range and have prayer bonus that beats Black Dragonhide.

Ninja Implings in Puro-puro can drop Snakeskin boots and Medium Clues can reward Ranger Boots.

By this point you can do the Fight Caves to beat Jad and claim a Fire Cape.

Spoiler

85513976_GreenDhide1.png.911147be9f87611c3b00b7dd296efc9b.png

199321779_GreenDhide2.png.adc2cdd1468f46ad51119b7c945d92d2.png

273418261_BlueDhide.png.eb1cd2c2af9e02d51b11feccdd729b17.png

1366295099_BlueDhide2.png.dfcb7efe108adc35b67918ef9233d559.png


Upgraded Gear - Black D'hide / Karils
Black D'hide body can be obtained from Abyssal Demons but unfortunately the chaps will need to be made via 82 Crafting.
Chaotic Crossbow & Eagle-eye Kiteshield are both from Dungeoneering and excellent purchases for an Iron account.

Optional to use Zamorak Book instead of Eagle-eye, the pages will need to be obtained from Clue Scrolls.

Opting to stick with the Fury and Onyx Ring (i) as these are both hybrid and easy to obtain. (As mentioned within melee setup)

Karil's should be worked towards as soon as possible, as it will ease the jump to Armadyl gear.

Spoiler

958948601_BlackDhide1.png.2d2837012d3e00888f86ae8cfb7f31c1.png

1444460344_BlackDhide2.png.e0769b699ec66892ff978e1543f0f898.png

Karils.png.9ced7ee6ab3cbc7b5f5037ec796e6b82.png


Armadyl Gear
You may notice the change of amulet in the second image, this is the Saradomin Murmur. It can be obtained by Killing Commander Zilyana & her minions - which is easily done with a simple ranged setup such as karils.

Spoiler

Armadyl.png.61cbc65b76010fccb78c5073bdadcfd6.png

Armadyl1.png.f6edfe17f617dffa0af7d27480052857.png

 

 
Magic

Spoiler

 

Starting out with Magic will utilise the items in the starter kit to begin with. It's expected that to obtain some of the gear shown below, the player will use the above Melee & Range setups to assist. 

Starting Out
Air Staff will need to be purchased from Zaff at ::tele varrock (Water staff is given in starter kit, but air is more preferrable)
Mage Arena Cape can be obtained from ::tele mage - jump in the whirlpool and worship any of the 3 god statues.

Spoiler

987060975_MagicStart.png.6a5f12dd3111dc53d1edda1207070add.png


Mystic Upgrade
There are three different colours of Mystic that can be obtained via gameplay, I've gone with one colour option to keep it simple.

Mystic Robe Top can be obtained from killing Bloodvelds.
Mystic Robe Bottom can be obtained from Jellies.
Mystic Boots can be obtained from Infernal Mages.

Barrows Gloves were mentioned in the Melee setups as being bought from the Melee Store for 1m gp.
Farseer Helmet can be purchased from Skulgrimen (Helmet Shop in Rellekka)

Mages Wand & Mages Book can both be purchased from the Magic store at home for 13m gp in total.

Spoiler

Mystic.png.ea867841d3892e1b80d1195a3368900e.png

Mystic2.png.8dd3d04e03f9f83d3f087a19d82b9636.png


Infinity Upgrade
Infinity Hat, Robe Top & Robe Bottom can all be obtained from Infernal Mages. 
Sadly the gloves & boots were not included but Barrows Gloves & Mystic Boots will still be okay.

Second image has a slight upgrade in gear:
Chaotic Staff, Farseer Kiteshield & Arcane Stream Necklace can all be obtained via Dungeoneering. A combination of Melee & Range from above will be needed to do this skill.

Third image is just displaying that a Farseer Helmet can be used in place of an Infinity Hat.

Spoiler

Infinity.png.fa52dd126050b38ace9399c0386baa25.png

Infinity2.png.3b71796a801b9104ae4c945b9151692f.png

160840289_InfinityAlt.png.430f76d1d277aa720121db2960435ca0.png


Subjugation & Ganodermic
Next upgrade up from Infinity would be the jump to Subjugation (Obtained from killing Kril & his minions)
Optional extra included is Ganodermic - Obtained after 95 Slayer from Ganodermic Beasts. (7k Gano Flakes & Mycelium Armour pieces)

Polypore Staff is an additional extra - also obtained from Ganodermic Beasts. (Poly Stick & Spores)

Spoiler

Subjugation.png.39b606ebc8759f6aabd61b6d47ba7c8d.png

Ganodermic.png.0692ccb8848b870506874087cf8dfe63.png

565986635_GanodermicAlt.png.8bdf5711f366eff0fbdea1eef4e72684.png

 

 


Welfare Setups

Spoiler

The intention of this section is to highlight different gear setups that may not cost as much GP to put together. These are only suggestions to give the player ideas of possible setups they could aim for to still have an enjoyable playing experience.

Melee
Graetorian & Torva can both be expensive armour sets to the average player so I have kept this simple with Bandos & Void.

The main upgrade for Melee should be weaponry, which is why the Primal Rapier has been included as it's a nice weapon to obtain. With the introduction of the Ironman Rework, forlorn primal weaponry was added to the game at a 1/1K drop rate from the DG Boss. It's untradeable but it has exactly the same stats as the tradeable version.

First & Second Images
These two are essentially the same setup with a few items upgraded for the second image. Most notably the gloves, necklace and boot slots as these are cheap, affordable upgrades for most players and can vastly assist with DPS/Defence within combat.

Please refer to the Price Guide for up-to-date prices - ::pg in-game

Third & Fourth Images
The most notable change for these images are the use of a Primal Weapon. (Rapier pictured)
Fourth image portrays a Void Melee setup, utilising the Elite Void top & bottom which will cost 300K PvM points from the PvM shop (::shops)

Spoiler

1304259151_WelfareMelee.png.4c39cf699a0e43fbf52009fdae005046.png

687138333_WelfareMelee2.png.2a6926db9eb9f8d6e9b43832a841b1f7.png

1738636662_BandosPrimal.png.116d29aeea66b016361c270c7ae97248.png

818673464_VoidPrimal.png.e8e59ad323b7dc459ab2506915077fc6.png


Range
Guardian & Pernix can be quite expensive for the average player to obtain, so I've opted to portray Karil's, Armadyl & Void.

The great thing about Range is the Chaotic Crossbow. This is a brilliant weapon and can be considered one of the best for any Range based setup, it's just about combining with the correct bolts. (Ruby (e) for High HP Mobs & Diamond/Dragon(e) for anything else)

Karils Setup
I've decided to include Karil's as it's a nice gear set to use while upgrading slowly. 
Chaotic Crossbow & Eagle-eye Kiteshield are easily obtainable from Dungeoneering. This makes them excellent choices to begin with.

If sticking with karil's it can make it easier to purchase Glaiven's & Saradomin Murmur without having to focus on the Armadyl gear set.

Spoiler

1326029179_AlternateWelfare.png.8a51a9971cd97c8243729461e4b2713a.png

1746685105_WelfareRanged.png.edcc7e96ec84323a86ea893773f614cd.png

2013214202_WelfareRange2.png.e8bfe897388b007825f3b87a0deef6eb.png


Armadyl & Void
The one piece of gear missing from these images is the Swift Gloves from Dominion Tower, they are a much better alternative to the Barrows gloves and should be obtained where possible.

Armadyl is going to be reasonably priced if purchasing from players. (Please refer to the Price Guide - ::pg in-game)
Sticking with Karil's would be an optional alternative so that the Elysian Spirit Shield or Zaryte Bow could be purchased. 

For the void setups, it is optional to use a Zaryte Bow or Chaotic Crossbow - it all depends on what each player can afford and the path that they choose to take.

Spoiler

1058754768_ElysianArmadyl.png.3d7a253d2a0fe7b8a11558a927e598f8.png

1915279981_WelfareArmadyl.png.dc91b299a0ac83073b6e86c266b497b0.png

1573375121_VoidWelfarenotstacked.png.0d9116bbb6e4f62d372f51608b3fd472.png

2019349721_VoidWelfareStacked.png.52c10ddd57a23ec36774a83cfe72b594.png


Magic
When it comes to welfare for Magic, it's a little more bland in terms of cheap choices. We have Ahrim's, Subjugation & Void for the purpose of this guide. I decided to leave Infinity out. As an optional alternative, Spellcaster gloves are obtainable from Dominion Tower, they provide a better bonus than Barrows gloves do when it comes to training magic.

Ahrims
Ahrim's can provide some pretty decent bonuses for a 'cheap' setup. Before obtaining a Chaotic Staff from Dungeoneering, the Master Wand & Mage Book combo is an effective option. Both of these can be purchased from the mage shop at home. Utilising the Arcane Stream, Chaotic Staff & Farseer Kiteshield is effective as they can all be bought with tokens obtained via Dung.

Spoiler

2077617452_AhrimWelfare.png.09664a53fa7e7bc22eb577dc9d31e8a6.png

413023319_AhrimWelfare2.png.d61ee5100d65990dc445078715d30eaa.png

Ahrims.png.500d1f697ec12646f115fdc853a5adc1.png


Subjugation & Void
Full Subjugation is by far one of the best cheap options for Magic - the boots are near identical the Ragefire boots which negates a large expense instantly. This armour set can be obtained quite easily from Kril (::tele zam) as the drop rate is quite generous.

Void is optional and of course, free to obtain via gameplay. This makes it an ideal setup for those who may not be able to afford Virtus or Celestial gear. 

Spoiler

Subjugation1.png.9888d9a75552480ae68d5d2b3d5bcc54.png

389944145_voidmage.png.d89dc7e64f07813dcc0dc65698d853a5.png

 


Dharok's Setups

Spoiler

I've put together 3 simple Dharok setups, that are revolved around PvM and utilising the 1hp DH Bombing method. Dharok's gear can be obtained via the Barrows minigame - On saturdays the reward chest can be doubled resulting in better chances of looting the gear. 

Dwarven rock cake can be purchased from Gerrant at home in the General Store. There is a hot cake and cold cake - The hot one deals 10 damage per bite and the cold on is 50 damage per bite. This is the perfect method for getting HP as low as possible.

966266438_Dwarvenrockcake.png.46bf80ede35d9c692b5840d2c3f14283.png

Cheap & Easily Obtainable Setup
Regular Players
Amulet of Fury, Barrows Gloves, Berserker Ring & Dragon Boots can all be obtained from ::train (Training points shop)
The ring in this setup is a Berserker Ring (i) - It can be imbued at ::tele mob for 50k dung tokens and 5M gp.
Tokhaar-Bone cape can be obtained from the Obsidian Gear shop at ::tele fight for 1M Tokkul. (Killing Jad on saturdays is double tokkul)

Ironmen
An onyx can be obtained from the gem shop at ::tele fight, barrows gloves from the melee shop at home and a berserker ring from Dagannoth Kings.
Dragon Boots can be obtained from Nechryaels or Spiritual Mages.

Tokhaar-Bone cape can be obtained from the Obsidian Gear shop at ::tele fight for 1M Tokkul. (Killing Jad on saturdays is double tokkul)

Spoiler

206884120_DharoksBone.png.8fd42b77e36bb5d1a7f30bce57fb7c16.png


Slightly Upgraded Setup
For the purpose of this image, I used the Tokhaar-Kal cape (Fight Kiln), however the Tokhaar-Bone cape has exactly the same stats and can be used as a substitute. The gear used for this setup can be obtained exactly the same way for Regular players and Ironmen alike.

Saradomin Whisper - Obtained via killing Commander Zilyana & her minions at ::tele sara.
Steadfast Boots - Obtained via killing Glacors at ::tele glacor.
Barrows gloves can be substituted for Goliath gloves from Dominion tower.
Berserker Ring (i) could be substituted for a Treasonous Ring (Venenatis) or Onyx Ring (i).

Spoiler

530728407_DharokKal.png.aa4813dee16f1f9cbf4530ef755b8ad5.png

 


BIS Setup
The absolute best in slot gear for utilising DH Bombing is shown here.

Completionist Cape - type ::comp and review the list.
Amulet of Torture from killing Demonic Gorillas for a Zenyte Shard.
Goliath Gloves from Dominion Tower.
Primordial Boots from killing Cerberus for a Primordial Crystal, use this crystal on Steadfast Boots.
Treasonous Ring from killing Venenatis. (Wilderness Boss)

Spoiler

1184520599_BisDharok.png.9388537bb12dddcd828ff184efde265b.png

 


Cape Slot - What should I wear?

Spoiler

A common question I've seen is 'What cape should I wear for X?' or 'Is Max Cape better than Tokhaar-Kal?'. I am hoping this little segment can put some of that to rest.

Starter Capes
Upon creating a new character, the player is issued a starter pack. Within this pack is a Cape of Legends, portrayed below. 
Melee store at home sells an Obsidian Cape which is an upgrade over the Cape of Legends. (Applies to both Regular & Ironmen players)

Spoiler

1063247707_CapeofLegends.png.2f0644e8c62d142487d64f945c234632.png

1198384151_ObsidianCape.png.75dd846fd15e51963dbcbe0c97b20695.png


Skillcapes
Level 99 and 200M skillcapes have identical stats, leaning heavily on the defense.
These can be purchased with the relevant requirements met from ::tele cita or ::tele skill - Then talking to the skillcape vendors.

Spoiler

185657573_Skillcape99.png.f4344c81f1189df2c5cd391ef3816366.png

199826599_Skillcape200m.png.40e4d3fb3beaef497bafbe71a93e65e1.png


Magic Based Capes
God Capes from Medium Clue scrolls offer a measly +1 on Magic Attack, so it's not ideal and the alternative below is much better.
Mage Arena god capes on the other hand offer a +10 bonus to Magic Attack - making it by far the best cape for magic attack until Completionist Cape is obtained.

Spoiler

2083603967_GodCloaks.png.4a490782707ac8b5ff116802647c5209.png

1094654763_MageArenaCapes.png.3fb767a7fd64b9b8ad9ae2afbba70222.png


Range Based Capes (If you want to call them capes)
All Ava's devices have a Ranged Attack bonus which gets better with each upgrade. 
Attactor, Accumulator & Alerter are all obtainable immediately from the Range Shop at home when starting out.
Assembler is obtained via using Vorkath's Head on an Alerter.

Spoiler

Attractor.png.0856eb008b1b23379e507724199e8aae.png

Accumulator.png.ef782c3d61f381d7d7e377d194ad7810.png

Alerter.png.4643947d0160b5d99793f52438430750.png

Assembler.png.fd5718194390352662cfae3112a1a2e3.png


Hybrid Capes
I have classed all the capes shown below as Hybrid, meaning they could be used for all 3 styles of the combat triangle.

Fire Cape - ::tele fight and kill Jad in the Fight Caves.
Tokhaar-Bone & Tokhaar-Kal are identical in stats - Bone is purchased from ::tele fight obsidian shop for 1M tokkul & Kal is obtained via the fight kiln minigame.
Max Cape & Completionist Cape are considered two of the BIS capes for the bonuses they offer across the board.

Spoiler

486969564_FireCape.png.ddf959b27a32f48428194d6639600367.png

Tokhaar-Bone.png.08c181799ef959fc88f5bcdbe8cb1051.png

Tokhaar-Kal.png.e1576ed4df9414c0edb4a5d7008558b0.png

1788132770_MaxCape.png.480fa061804bb6c0e11335473431a6a7.png

893014184_CompletionistCape.png.979bfdb06d2419bea480e3054bc2cd42.png

 

 

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Thanks for this, @Goddess!

This is definitely helpful, and I totally get how the BIS gear depends on what you're fighting.

I know on the RS and OSRS wikis, they brrak it down my specific bonus. So like "BIS Crush Defence". That'd be pretty detailed, but also could be helpful for any late-game people.

I think something else that could be helpful is having a tiered breakdown for different things, since a lot of ironmen will need to get the lower tier armor first to even attempt getting the higher tiered armor. So something like Torva -> Bandos -> Torso/Dragon. That might take you a lot longer, but I think many people would benefit from it including myself. It'd help plan out my gear grinds. 😄

Thanks again!

Just wanted to add in here, I don't think my suggestions mean it all has to go in one guide. Maybe this one could be expanded to show BIS for different situations, but another Guide could be a tiered approach. Just whatever you think.

Edited by ThatGrayFox
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UPDATES: Added a couple of Welfare Setups, Dharok's Setups & Cape Slot suggestions.

Please feel free to suggest any ideas of how this guide can be expanded or different gear setups you'd like to see. 

(I can't really do any PKing setups as I do not know anything about PKing)

 

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