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  1. #1
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    Exclamation Regarding the AI bots...

    Username: Nick

    Suggestion: I have a couple:
    1. Limit the number of bots on the server to 10
    2. Remove bots from the Player Count in the quest tab
    3. Remove bots from Yew Trees in the Skilling Area

    Why? Respectively:
    1. Currently while I'm writing this there are 37 bots online and 15 players. There's no need for that many bots to be online, the most you should need is 10-15.
    2. This would make the 'player' count accurate. Apparently there was someone who joins recently and decided to look for a different server because he thought Ely was "faking their player count". I'm sure this isn't the intention and could be fixed by making the count show the number of non-bot accounts that are logged in.
    3. The way cutting trees works is that the more players that are cutting a tree, the quicker the trees are cut down. If you've ever tried cutting down Yews in the skilling zone while bots are there you'd understand that it is next to impossible. Removing them would make the skilling area a viable location to train woodcutting.

  2. #2



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    Support, 100%agree with all of this. There is no need to have 2-3 bots per player.

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  4. #3
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    The ammount of bots never bothered me but defo take them off the player counts. Supported



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  6. #4

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    Support

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  8. #5


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    Support on all counts

  9. #6


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    Agree.

  10. #7




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    I'm going to add to this a real problem. On the contrary to people joining and thinking we're "Faking player count" Many of the top tier servers actually display playercounts much higher than they actually are. This results in high expectations for anyone joining a new server. Many people look and see 15 online and do not give the server a chance or even take the time to fully check it out. They just give up and quit instantly. They see high tier servers with 400+ players when in reality they only have a fraction of that in-game. Having once owned a server with nearly 200 concurrent players I know what that popularity actually looks like and sadly the interest in private servers has declined over the years. I personally think including bots in the player count is not as bad as straight up "faking it" and truthfully they're technically still players to the server.

    Just my opinion on this subject.

  11. #8

    Matthew's Avatar
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    Quote Originally Posted by Matt View Post
    I'm going to add to this a real problem. On the contrary to people joining and thinking we're "Faking player count" Many of the top tier servers actually display playercounts much higher than they actually are. This results in high expectations for anyone joining a new server. Many people look and see 15 online and do not give the server a chance or even take the time to fully check it out. They just give up and quit instantly. They see high tier servers with 400+ players when in reality they only have a fraction of that in-game. Having once owned a server with nearly 200 concurrent players I know what that popularity actually looks like and sadly the interest in private servers has declined over the years. I personally think including bots in the player count is not as bad as straight up "faking it" and truthfully they're technically still players to the server.

    Just my opinion on this subject.
    I agree with this fully, Lets leave them on the list, lets leave them on the player count, Etc. Lets just remove them from skilling zone, make them go sit in the lumby cows.

  12. #9
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    Should have them doing stuff that bots in rs do. Like green drags and flax. I think it would be quite funny



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  13. #10

    Matthew's Avatar
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    Quote Originally Posted by Nicky View Post
    Should have them doing stuff that bots in rs do. Like green drags and flax. I think it would be quite funny


    Lmao trueee


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