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Posts posted by Kari
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Support, pls do it
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Great to see some sick statistics! Happy 4 years Ely!
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Hello friends,
When you change the color of the friends chat text, it will also change the color of the help chat text to the same one.
It would help a lot if they could be set individually.xoxo Kari
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Hey friends,
As some of you know I've recently decided to destroy my mind by completing the achievements and in doing so I've found a fair few that are kind of ridiculous and I'd like to suggest some changes to them.
I've written up the changes I'd like to see in the spoiler below. Please let me know what you think about these and if you'd change anything about them.
SpoilerArtisan I
Crafting anything above 2000 runes is way too much without better ess pouches, I'd even say 2000 is on the verge of being too much.
I'd suggest the following:
Easy: Craft 500 of every rune listed instead of 1000
Medium: Craft 1000 of every rune listed instead of 2000
Hard: Craft 1500 - 2000 law, death and blood instead of 3000 and 5000 air runes instead of 10000 and 500 arma runes instead of 1000
Elite: Craft 5000 blood runes instead of 10000 and 2500 arma runes instead of 5000Artisan III
Elite: Crafting 1500 dstone ammies is a bit much, 1000 would be better.Artisan IV
Elite: Cook 5000 sharks should be 3000Artisan V
Elite: Create 25 of each dfs is a bit much, 10 - 15 of each would be fairResources I
Hard: Mining 1000 adamant and rune should be 500 of eachResources II
Hard has both catch 1000 shark and 2000 shark, should probably meet in the middle at only 1500 sharks
Elite: Catch 5000 sharks should be 3000Resources III
Farming
Easy: Harvesting 400 potatoes, onions and cabbage should be 200 of each
Medium: Harvesting 1000 tomatoes and sweetcorn should be 500 of each
Hard: 1500 strawberries and watermelons should be 1000 each
Elite: 2500 watermelon should be 2000
Hunter
Easy: 50 of each impling instead of 100
Medium: 100 of each impling instead of 200
Hard: Catch 300 ninja and pirate implings should be 200
Elite: Catch 500 ninja and pirate implings should be 300Support I
Elite:
Run 500 laps of barbarian and gnome advanced should be 250 instead
Run 150 laps of wildy course should be 100 instead
Earn 1000 tickets should be 600 insteadSupport III
Stealing and pickpocketing is way too much, should scale better
Easy:
Steal from baker stall 100 times should be 50
Steal from gem stall 100 times should be 200
Steal from any stall 500 times should be 400
Medium:
Steal from baker stall 500 times should be 100
Steal from silk stall 500 times should be 200
Steal from gem stall 500 times should be 400
Pickpocket master farmer 500 times should be 300
Steal from any stall 2500 times should be 800
Hard:
Steal from baker stall 1500 times should be 200
Steal from silk stall 1500 times should be 400
Steal from gem stall 1500 times should be 800
Steal from any stall 5000 times should be 2000
Pickpocket hero and paladin should be 300 instead of 500
Elite:
Steal from gem stall 5000 times should be 2000
Steal from any stall 10000 times should be 5000
Pickpocket master farmer 1000 times should be 800
Pickpocket hero 1000 times should be 800Minigames - Castle Wars
I have little experience with castle wars, but looking at the achievement requirements I'd say it would be almost impossible to complete
mostly due to the fact that you would never get players to play the minigame for that long. So I'd suggest scaling it down by a fair amount.Also REWARDS WHEN??
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It's impossible to complete the "Steal from Man 100 times" achievement from Skilling, Support III easy tasks as you can not pickpocket man.
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Support pls do this yes.
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bump
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Boats brings so many great ideas to the table, and this sure is one of them! I wholeheartedly support this fantastic suggestion and hope to see it implemented in the near future.
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Rats
in The Lounge
Bump - Interested in what others think about their rat fighting capabilities.
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Adding everything you post to the original thread
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Hope you enjoy! Ely is pretty cool
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Great work guys, looking forward to trying this out myself
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I like suggestion 2, support
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Welcome to the server man, it's good to have you! I hope you'll enjoy your time here on ELY, it sure is a good time yes.
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That was a heartwarming story, thank you for sharing with us all on Ely RSPS.
I always knew you had it in you, Boats. I had high hopes for you and you did not disappoint, you went out and you did it. You did it, and I knew you could. I am so proud of you, Boats.
Thank you for the special mention, I'm glad I kept you going here.p.s boats4vet
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That is a great idea, I like it - Support
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Hello friends.
Right now the skill xp boosting outfits are available in the skilling rewards shop for points, that has always been how you obtained them.
Now there's been plenty of suggestions for said outfits and how they should be obtained, I'm probably piggybacking on some of them but with a twist.Achievement rewards, never heard of them? That doesn't surprise me, so I am here to bring forth an idea.
I would like to see the outfits removed from the skilling shop altogether. It would free up space in the shop and give us the ability to add other beneficial rewards to the shop.
I have three different ways to go about this but I personally like option 3 the best, I see it as a way to still use the old skilling outfits while providing some achievement rewards and more xp boost.
This suggestion is in no way complete and is up for discussion, so I would very much appreciate your feedback
1. Current skilling outfits obtained from Achievement Rewards
- Remove all the outfits from the rewards shop and make the obtainable via skilling.
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Not the best way, but certainly the easiest.
2. New skilling outfits created for achievement rewards - old outfits obtained from doing said skills.
- Create all new outfits for every single "Skilling" skill: Runecrafting, Construction, Agility, Herblore, Thieving, Crafting, Fletching, Hunter, Mining, Smithing, Fishing, Cooking, Firemaking, Woodcutting and Farming. I'd even include Prayer and Summoning to make it fun.
- Each set includes at least 3 pieces and gives better boost than the old ones.
- I'm not sure if these outfits should be tradeable or not, up for further discussion.
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Old skilling outfits will be removed from the shop and obtained from doing skills instead.
3. A skilling item/accessory for achievement rewards - old outfits obtained from doing said skills.
- Create new item/s for each skill mentioned above.
- Having only one or two items for each skill would make it possible to also use the current skilling outfits while providing additional xp boost.
- Each item has a significantly better boost than the old ones.
- Make sure the item is in form of an accessory that does not conflict with the old skilling outfits so they can all be used together.
- The item should be untradeable.
- Old skilling outfits will be removed from the shop and obtained from doing skills instead.
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SPINS
in Suggestions
Having saved up at least a few thousand spins myself, I support this 100%
I would also like to add that SoF still needs a complete overhaul itself. The rewards are at best decent, with a bunch of useless shit that has no real value and sometimes you get a null as a reward lol
A couple years ago I made a suggestion regarding this.
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100% risk in wildy, everything drops on death >:)
But nah I support, wildy dead af and no risk is boring
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Nice, interesting to see the potential gains? from these boxes thank you for showing us
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Oh my the doctor is in the house
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Sad
edit: missed u
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On 1/24/2022 at 10:16 PM, Will said:
when you get 3 herbs a patch its no fun lol
just play reg noob
ot: no pots/brews - like the other suggestions














Perm ban mex
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